Culver City,California,United States
5+ years of developing art assets and models at the highest level for film, commercial, or game production.
Extensive experience building and modeling environments, characters, creatures, and props across a wide range of styles.
Ability to complete or perform environmental work is a plus.
Deep understanding of runtime performance and how to scale content for different platforms.
Strong understanding of real time rendering.
The candidate should have exceptional communication and collaboration skills, with the ability to collaborate between teams, work closely with Designers, Technical Artists, and Animators.
This individual should be a self-starter, driven, and have the ability to maintain a vision while supporting a range of ideas and visuals.
Experience in AR/VR a plus.
As a Concept Artist, you will: Create 3D environments, assets, props and even characters that satisfy the requirements of the project for design / prototyping. The ideal candidate would provide visual assets for the visual development team to use for connecting and assembly. They would be able to organize and present material both visually and verbally in a clear and concise manner. The artist will be able to provide renderings and help assemble scenes. The artist will also provide support to the tech art team for 3d assets and hand offs.
Education & Experience
Design/ Art college degree or equivalent.
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